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IQGuardianDrone

ПЛАТНО PLUGIN IQGuardianDrone 1.12.16

JSON:
{
  "General plugin configuration": {
    "Use the plugin UI interface": true,
    "Use sound effects at the merchant": true,
    "Use sound effects for the drone": true,
    "Drone SkinID (if you sell the drone through a store or NPC - set the same SkinID there)": 3036002096,
    "Hub SkinID (if you sell the hub through a store or NPC, set the same SkinID there)": 3040010074,
    "Setting up a hub marker on the G-map": {
      "Use a marker for the hub (true - yes/false - no)": false,
      "Marker color (HEX)": "#CD412B",
      "Marker stroke color (HEX)": "#1E2020",
      "Marker radius": 0.25
    },
    "Control remote SkinID (if you sell the remote through a store or NPC, set the same SkinID there)": 3040010185,
    "Choose the type of drone pickup with the crowbar: 0 - Cannot lift at all, 1 - Only the drone owner, 2 - Owner and his friends, 3 - All players": 1
  },
  "Setting up drone": {
    "Drone parameter configuration": {
      "Health level (default - 100)": 100.0,
      "Drone configuration while following the player": {
        "Height above the player": 2.0,
        "Vertical speed": 10.0,
        "Movement speed": 7.0,
        "Height at which the drone will follow a swimming player above the water level": 3.0,
        "Offset from the player": 3.0,
        "How many times will the player's offset increase when they are on a vehicle": 2.0,
        "How much will the following speed increase when the player is on a vehicle": 2.0,
        "The drone's pitch angle when it is following and attacking a target": 15.0,
        "Drone speed based on the distance to the player [distance] = speed": {
          "100": 10.0,
          "200": 15.0,
          "300": 20.0,
          "400": 25.0,
          "500": 30.0
        },
        "Drone's altitude for following the player adjusts with increasing distance between them [distance (in multiples of 100)] = altitude": {
          "100": 15.0,
          "200": 20.0,
          "300": 25.0,
          "400": 30.0,
          "500": 50.0
        }
      },
      "Configuration of the drone's mode while waiting for a player to exit the building, as the drone circles around the house": {
        "Height above the building": 7.0,
        "Distance around the building over which the drone will rotate": 15.0,
        "Rotation speed around the building": 30.0
      }
    },
    "Adjusting drone lighting": {
      "Using strobe light on drone (true - yes / false - no)": true,
      "Using flashlight on drone (true - yes / false - no)": true,
      "What time does the drone's flashlight turn on on the server": 19.0,
      "What time does the drone's flashlight turn off on the server": 8.0
    },
    "Setting up a turret on a drone": {
      "Enemy detection radius (according to the standard - 30.0)": 30.0,
      "Turret accuracy (aimCone) (default 4)": 4.0,
      "Disallow players from looting the turret (true - only the owner and their friends can loot/false - all players can loot)": false,
      "Configuring turret attack types": {
        "Will the turret attack animals (true - yes/false - no)": true,
        "Will the turret attack the NPC (true - yes/false - no)": true,
        "Will the turret attack players (true - yes/false - no)": true
      },
      "Setting up a blacklist for the turret": {
        "Use blacklist for turret (true - yes / false - no)": true,
        "Blacklist of weapons and ammunition for the turret (shortname)": [
          "lmg.m249",
          "rifle.ak",
          "rifle.lr300",
          "rifle.m39",
          "ammo.rifle.explosive"
        ]
      },
      "How many slots to lock in the turret for ammo (maximum 5)?": 3
    }
  },
  "Configuration by privileges": {
    "iqguardiandrone.vip": {
      "Health level": 200.0,
      "Drone configuration while following the player": {
        "Movement speed": 10.0,
        "Drone speed based on the distance to the player [distance] = speed": {
          "100": 12.0,
          "200": 17.0,
          "300": 22.0,
          "400": 27.0,
          "500": 32.0
        },
        "Drone's altitude for following the player adjusts with increasing distance between them [distance (in multiples of 100)] = altitude": {
          "100": 15.0,
          "200": 20.0,
          "300": 25.0,
          "400": 30.0,
          "500": 50.0
        }
      },
      "Setting up a turret on a drone": {
        "Enemy detection radius (according to the standard - 30.0)": 50.0,
        "Turret accuracy (aimCone) (default 4)": 2.0,
        "Disallow players from looting the turret (true - only the owner and their friends can loot/false - all players can loot)": false,
        "Configuring turret attack types": {
          "Will the turret attack animals (true - yes/false - no)": true,
          "Will the turret attack the NPC (true - yes/false - no)": true,
          "Will the turret attack players (true - yes/false - no)": true
        },
        "Setting up a blacklist for the turret": {
          "Use blacklist for turret (true - yes / false - no)": true,
          "Blacklist of weapons and ammunition for the turret (shortname)": [
            "lmg.m249",
            "ammo.rifle.explosive"
          ]
        },
        "How many slots to lock in the turret for ammo (maximum 5)?": 2
      }
    }
  },
  "Setting the color of parameters in the interface": {
    "General color": "0.8941177 0.854902 0.8196079 1",
    "Health level color if it is above 50%": "0.4509804 0.5529412 0.2705882 1",
    "Health level color if it is below 50%": "0.7607843 0.427451 0.2 1",
    "Health level color if it is below 25%": "0.8039216 0.254902 0.1686275 1"
  },
  "Setting up the seller and the building": {
    "Use the building with the drone merchant and other items? (true - yes/false - no)": true,
    "The name of the file with the building should be in data/copypaste/": "MechanicHouse",
    "Setting up custom building positions with a merchant": {
      "Use custom positions (true - yes/false - no)": false,
      "Custom position for the building": {
        "x": 0.0,
        "y": 0.0,
        "z": 0.0
      },
      "Degree of rotation of the building": 0.0,
      "The radius of the safe zone (Analogous to the compound)": 25.0
    },
    "Store names on the map": "Mechanic's hut",
    "Setting up a vendor NPC": {
      "DisplayName NPC": "Mechanic",
      "ID NPC (His appearance depends on his ID)": 1369732,
      "Clothes NPC": [
        {
          "ShortName": "shirt.collared",
          "SkinId": 1402339549
        },
        {
          "ShortName": "pants",
          "SkinId": 1402353612
        },
        {
          "ShortName": "burlap.gloves",
          "SkinId": 1402323871
        },
        {
          "ShortName": "hat.cap",
          "SkinId": 1137543887
        },
        {
          "ShortName": "shoes.boots",
          "SkinId": 2830476912
        }
      ]
    },
    "Configuration of items for sale in the mechanic's shop": [
      {
        "Item for sale": {
          "ShortName": "drone",
          "SkinId": 3036002096,
          "Amount": 1
        },
        "Item price": {
          "ShortName": "scrap",
          "Amount": 350
        }
      },
      {
        "Item for sale": {
          "ShortName": "discofloor",
          "SkinId": 3040010074,
          "Amount": 1
        },
        "Item price": {
          "ShortName": "scrap",
          "Amount": 500
        }
      },
      {
        "Item for sale": {
          "ShortName": "rf.detonator",
          "SkinId": 3040010185,
          "Amount": 1
        },
        "Item price": {
          "ShortName": "scrap",
          "Amount": 100
        }
      },
      {
        "Item for sale": {
          "ShortName": "carburetor3",
          "SkinId": 0,
          "Amount": 1
        },
        "Item price": {
          "ShortName": "scrap",
          "Amount": 100
        }
      },
      {
        "Item for sale": {
          "ShortName": "crankshaft3",
          "SkinId": 0,
          "Amount": 1
        },
        "Item price": {
          "ShortName": "scrap",
          "Amount": 100
        }
      },
      {
        "Item for sale": {
          "ShortName": "piston3",
          "SkinId": 0,
          "Amount": 1
        },
        "Item price": {
          "ShortName": "scrap",
          "Amount": 100
        }
      }
    ]
  },
  "Settings IQChat": {
    "IQChat : Custom prefix in chat": "[<color=#4A5ED5>IQGuardianDrone</color>]\n",
    "IQChat : Custom chat avatar (If required)": "0",
    "IQChat : Use UI notification (true - yes/false - no)": false
  }
}
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