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Rust Titanic

БЕСПЛАТНО ИВЕНТ Rust Titanic 1.0.4

JSON:
{
  "Event Automation Settings": {
    "Enable event automation": true,
    "Minimum time between events (seconds)": 7200,
    "Maximum time between events (seconds)": 10800,
    "Minimum required players to trigger the event": 1
  },
  "Iceberg Selection": {
    "Don't target icebergs that have player construction on them": false,
    "Don't target icebergs that have tool cupboards on them": true
  },
  "Boat Settings": {
    "Movement speed": 8.0,
    "Amount of time it takes to sink - Phase 1 (seconds)": 90.0,
    "Amount of time it takes to sink - Phase 2 (seconds)": 90.0,
    "Amount of time it takes to sink - Phase 3 (seconds)": 60.0,
    "Cargo ship despawn time once sunk (seconds)": 900,
    "Effect Settings": {
      "Large explosion enabled": true,
      "Napalm launchers enabled": false,
      "Alarm sound on proximity enabled": true,
      "Proximity distance to trigger effects": 200.0
    }
  },
  "NPC Settings": {
    "Cargo Ship NPC Options": {
      "Cargo Ship NPCs drop loot": false,
      "Cargo Ship NPC kill mode ( KillInstantly, DieByDrowning )": "DieByDrowning",
      "Cargo Ship corpse mode ( NoCorpse, DropCorpse )": "NoCorpse"
    },
    "Amount of NPCs to spawn on the iceberg": 5,
    "NPC Options": {
      "NPC types (HeavyScientist, Scientist, Scarecrow, BanditGuard, TunnelDweller)": [
        "TunnelDweller"
      ],
      "Display names (Chosen at random)": [
        "Pirate"
      ],
      "Kits (Chosen at random)": [],
      "Don't drop loot with corpse": false,
      "Drop inventory as loot": false,
      "Max roam range": 30.0,
      "Max chase range": -1.0,
      "Aim cone scale": 2.0,
      "Kill in safe zone": true,
      "Despawn time (seconds)": 0.0,
      "Wounded chance (x out of 100)": 15.0,
      "Wounded duration min (seconds)": 0.0,
      "Wounded duration max (seconds)": 0.0,
      "Wounded recovery chance (x out of 100)": 80.0,
      "Prevent friendly fire": true,
      "Kill if under water": true,
      "Vitals": {
        "Health": 200.0
      },
      "Movement": {
        "Speed": 6.2,
        "Acceleration": 12.0,
        "Turn speed": 120.0,
        "Speed multiplier - Slowest": 0.1,
        "Speed multiplier - Slow": 0.3,
        "Speed multiplier - Normal": 0.5,
        "Speed multiplier - Fast": 1.0,
        "Speed multiplier - Low health": 0.5
      },
      "Sensory": {
        "Attack range multiplier": 1.5,
        "Sense range": 30.0,
        "Listen range": 20.0,
        "Target lost range": 90.0,
        "Target lost range time (seconds)": 5.0,
        "Target lost LOS time (seconds)": 5.0,
        "Ignore sneaking outside of vision range": true,
        "Vision cone (0 - 180 degrees)": 135.0,
        "Ignore players in safe zone": true
      }
    }
  },
  "Loot Options": {
    "Cargo ship loot mode ( Despawn, LeaveOnShip, FloatToSurface )": "FloatToSurface",
    "Amount of mine-able debris to spawn": 3,
    "Debris spread amount": 10.0,
    "Iceberg loot crates": {
      "Drop loot crates": true,
      "Amount of crates to spawn": 3,
      "Use custom loot table": false,
      "Minimum number of items per crate": 3,
      "Maximum number of items per crate": 5,
      "Despawn time (seconds)": 1800,
      "Table": [
        {
          "Shortname": "targeting.computer",
          "Minimum": 1,
          "Maximum": 1,
          "Skin": 0,
          "Minimum condition (0.0 - 1.0)": 1.0,
          "Maximum condition (0.0 - 1.0)": 1.0,
          "Probability": 0.7
        },
        {
          "Shortname": "techparts",
          "Minimum": 1,
          "Maximum": 2,
          "Skin": 0,
          "Minimum condition (0.0 - 1.0)": 1.0,
          "Maximum condition (0.0 - 1.0)": 1.0,
          "Probability": 0.8
        },
        {
          "Shortname": "scrap",
          "Minimum": 20,
          "Maximum": 25,
          "Skin": 0,
          "Minimum condition (0.0 - 1.0)": 1.0,
          "Maximum condition (0.0 - 1.0)": 1.0,
          "Probability": 1.0
        },
        {
          "Shortname": "metal.refined",
          "Minimum": 10,
          "Maximum": 20,
          "Skin": 0,
          "Minimum condition (0.0 - 1.0)": 1.0,
          "Maximum condition (0.0 - 1.0)": 1.0,
          "Probability": 0.8
        },
        {
          "Shortname": "supply.signal",
          "Minimum": 1,
          "Maximum": 1,
          "Skin": 0,
          "Minimum condition (0.0 - 1.0)": 1.0,
          "Maximum condition (0.0 - 1.0)": 1.0,
          "Probability": 0.7
        },
        {
          "Shortname": "flamethrower",
          "Minimum": 1,
          "Maximum": 1,
          "Skin": 0,
          "Minimum condition (0.0 - 1.0)": 1.0,
          "Maximum condition (0.0 - 1.0)": 1.0,
          "Probability": 0.5
        },
        {
          "Shortname": "shotgun.double",
          "Minimum": 1,
          "Maximum": 1,
          "Skin": 0,
          "Minimum condition (0.0 - 1.0)": 1.0,
          "Maximum condition (0.0 - 1.0)": 1.0,
          "Probability": 0.5
        }
      ]
    },
    "Floating loot crates": {
      "Drop loot crates": false,
      "Amount of crates to spawn": 7,
      "Use custom loot table": false,
      "Minimum number of items per crate": 3,
      "Maximum number of items per crate": 6,
      "Despawn time (seconds)": 1800,
      "Table": [
        {
          "Shortname": "rope",
          "Minimum": 2,
          "Maximum": 4,
          "Skin": 0,
          "Minimum condition (0.0 - 1.0)": 1.0,
          "Maximum condition (0.0 - 1.0)": 1.0,
          "Probability": 1.0
        },
        {
          "Shortname": "gears",
          "Minimum": 1,
          "Maximum": 2,
          "Skin": 0,
          "Minimum condition (0.0 - 1.0)": 1.0,
          "Maximum condition (0.0 - 1.0)": 1.0,
          "Probability": 1.0
        },
        {
          "Shortname": "scrap",
          "Minimum": 20,
          "Maximum": 25,
          "Skin": 0,
          "Minimum condition (0.0 - 1.0)": 1.0,
          "Maximum condition (0.0 - 1.0)": 1.0,
          "Probability": 1.0
        },
        {
          "Shortname": "metalblade",
          "Minimum": 1,
          "Maximum": 3,
          "Skin": 0,
          "Minimum condition (0.0 - 1.0)": 1.0,
          "Maximum condition (0.0 - 1.0)": 1.0,
          "Probability": 1.0
        },
        {
          "Shortname": "metalspring",
          "Minimum": 1,
          "Maximum": 2,
          "Skin": 0,
          "Minimum condition (0.0 - 1.0)": 1.0,
          "Maximum condition (0.0 - 1.0)": 1.0,
          "Probability": 1.0
        },
        {
          "Shortname": "sheetmetal",
          "Minimum": 1,
          "Maximum": 2,
          "Skin": 0,
          "Minimum condition (0.0 - 1.0)": 1.0,
          "Maximum condition (0.0 - 1.0)": 1.0,
          "Probability": 1.0
        },
        {
          "Shortname": "propanetank",
          "Minimum": 1,
          "Maximum": 1,
          "Skin": 0,
          "Minimum condition (0.0 - 1.0)": 1.0,
          "Maximum condition (0.0 - 1.0)": 1.0,
          "Probability": 1.0
        }
      ]
    }
  },
  "Version": {
    "Major": 2,
    "Minor": 0,
    "Patch": 0
  }
}
Верх
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