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Water Treatment Plant Event

ПРЕМИУМ ИВЕНТ Water Treatment Plant Event 1.3.2

JSON:
{
  "_Which loot table should this plugin use? 0 - Default, 1 - Alpha Loot, 2 - Other(Magic Loot, Better Loot)": 0,
  "Allow turrets to be looted after they are disabled. (Each turret has an AK and full stacks of ammo)": false,
  "Allow turrets to be looted if they are destroyed": false,
  "Broadcast start message to players?": true,
  "Controls how many NPCs will have the note on death (max 4).": 1,
  "How long should the event go on for?(minutes)": 50,
  "If this is true auto turrets will target and kill NPCs as well as players in the event area.": false,
  "Maximum time between events(minutes):": 180,
  "Minimum number of players before event will start": 4,
  "Minimum time between events(minutes):": 60,
  "Npc Settings": [
    {
      "NpcConfig": {
        "Aim Cone Scale": 0.8,
        "Attack Range Multiplier": 2.5,
        "Belt items": [
          {
            "Ammo": "",
            "Amount": 1,
            "Mods": [
              "weapon.mod.flashlight",
              "weapon.mod.holosight"
            ],
            "ShortName": "smg.mp5",
            "SkinID (0 - default)": 0
          },
          {
            "Ammo": "",
            "Amount": 3,
            "Mods": [],
            "ShortName": "syringe.medical",
            "SkinID (0 - default)": 0
          },
          {
            "Ammo": "",
            "Amount": 2,
            "Mods": [],
            "ShortName": "grenade.f1",
            "SkinID (0 - default)": 0
          }
        ],
        "Chase Range": 100.0,
        "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
        "Disable radio effects? [true/false]": true,
        "Health": 125.0,
        "Kit (it is recommended to use the previous 2 settings to improve performance)": "",
        "Name": "Mercenary",
        "Roam Range": 0.0,
        "Scale damage": 1.5,
        "Sense Range": 40.0,
        "Should these NPCs still deploy if the codelock for the turrets is not enabled? [true/false]": false,
        "Should this NPC be allowed to move? [true/false]": false,
        "Should this NPC roam when not in combat? [true/false]": false,
        "Speed": 7.5,
        "Target Memory Duration [sec.]": 60.0,
        "Vision Cone": 135.0,
        "Wear items": [
          {
            "ShortName": "hazmatsuit_scientist",
            "SkinID (0 - default)": 0
          }
        ]
      },
      "Spawn Locations": [
        {
          "x": 3.9,
          "y": -0.1,
          "z": 4.2
        },
        {
          "x": 1.8,
          "y": -0.2,
          "z": 3.2
        },
        {
          "x": 9.6,
          "y": -0.1,
          "z": 3.0
        },
        {
          "x": -19.8,
          "y": -0.1,
          "z": -3.0
        },
        {
          "x": 20.3,
          "y": -0.1,
          "z": -14.2
        },
        {
          "x": -16.9,
          "y": 0.0,
          "z": -22.6
        },
        {
          "x": 0.5,
          "y": 0.0,
          "z": -20.9
        },
        {
          "x": 15.4,
          "y": -0.2,
          "z": -1.2
        },
        {
          "x": 22.3,
          "y": -0.3,
          "z": -57.1
        },
        {
          "x": 18.3,
          "y": -0.3,
          "z": -56.6
        },
        {
          "x": 19.2,
          "y": -0.1,
          "z": -60.8
        },
        {
          "x": 22.3,
          "y": -0.2,
          "z": -61.4
        },
        {
          "x": -27.6,
          "y": -0.1,
          "z": -58.1
        },
        {
          "x": -27.2,
          "y": -0.1,
          "z": -55.0
        },
        {
          "x": -27.5,
          "y": -0.1,
          "z": -52.8
        },
        {
          "x": -29.6,
          "y": -0.1,
          "z": -53.4
        }
      ]
    },
    {
      "NpcConfig": {
        "Aim Cone Scale": 0.8,
        "Attack Range Multiplier": 2.5,
        "Belt items": [
          {
            "Ammo": "",
            "Amount": 1,
            "Mods": [
              "weapon.mod.flashlight",
              "weapon.mod.holosight"
            ],
            "ShortName": "lmg.m249",
            "SkinID (0 - default)": 0
          },
          {
            "Ammo": "",
            "Amount": 3,
            "Mods": [],
            "ShortName": "syringe.medical",
            "SkinID (0 - default)": 0
          },
          {
            "Ammo": "",
            "Amount": 2,
            "Mods": [],
            "ShortName": "grenade.f1",
            "SkinID (0 - default)": 0
          }
        ],
        "Chase Range": 100.0,
        "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
        "Disable radio effects? [true/false]": true,
        "Health": 125.0,
        "Kit (it is recommended to use the previous 2 settings to improve performance)": "",
        "Name": "Mercenary",
        "Roam Range": 0.0,
        "Scale damage": 1.5,
        "Sense Range": 40.0,
        "Should these NPCs still deploy if the codelock for the turrets is not enabled? [true/false]": false,
        "Should this NPC be allowed to move? [true/false]": true,
        "Should this NPC roam when not in combat? [true/false]": false,
        "Speed": 7.5,
        "Target Memory Duration [sec.]": 60.0,
        "Vision Cone": 135.0,
        "Wear items": [
          {
            "ShortName": "scientistsuit_heavy",
            "SkinID (0 - default)": 0
          }
        ]
      },
      "Spawn Locations": [
        {
          "x": 8.5,
          "y": 6.0,
          "z": -5.7
        },
        {
          "x": -0.4,
          "y": 6.0,
          "z": -14.6
        },
        {
          "x": -8.5,
          "y": 6.0,
          "z": -13.5
        },
        {
          "x": -14.5,
          "y": 3.0,
          "z": -3.8
        },
        {
          "x": -14.4,
          "y": 3.0,
          "z": -14.6
        },
        {
          "x": -11.1,
          "y": 3.0,
          "z": -17.4
        }
      ]
    },
    {
      "NpcConfig": {
        "Aim Cone Scale": 0.8,
        "Attack Range Multiplier": 2.5,
        "Belt items": [
          {
            "Ammo": "",
            "Amount": 1,
            "Mods": [
              "weapon.mod.flashlight",
              "weapon.mod.holosight"
            ],
            "ShortName": "smg.mp5",
            "SkinID (0 - default)": 0
          },
          {
            "Ammo": "",
            "Amount": 3,
            "Mods": [],
            "ShortName": "syringe.medical",
            "SkinID (0 - default)": 0
          },
          {
            "Ammo": "",
            "Amount": 2,
            "Mods": [],
            "ShortName": "grenade.f1",
            "SkinID (0 - default)": 0
          }
        ],
        "Chase Range": 100.0,
        "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
        "Disable radio effects? [true/false]": true,
        "Health": 125.0,
        "Kit (it is recommended to use the previous 2 settings to improve performance)": "",
        "Name": "Mercenary",
        "Roam Range": 0.0,
        "Scale damage": 1.5,
        "Sense Range": 40.0,
        "Should these NPCs still deploy if the codelock for the turrets is not enabled? [true/false]": true,
        "Should this NPC be allowed to move? [true/false]": false,
        "Should this NPC roam when not in combat? [true/false]": false,
        "Speed": 7.5,
        "Target Memory Duration [sec.]": 60.0,
        "Vision Cone": 135.0,
        "Wear items": [
          {
            "ShortName": "hazmatsuit_scientist",
            "SkinID (0 - default)": 0
          }
        ]
      },
      "Spawn Locations": [
        {
          "x": 68.5,
          "y": 0.0,
          "z": 59.0
        },
        {
          "x": 79.4,
          "y": -0.2,
          "z": 58.5
        },
        {
          "x": 83.1,
          "y": 6.0,
          "z": 70.7
        },
        {
          "x": 69.6,
          "y": 6.0,
          "z": 59.3
        },
        {
          "x": 69.0,
          "y": 6.0,
          "z": 53.3
        },
        {
          "x": 73.2,
          "y": 2.9,
          "z": 47.9
        },
        {
          "x": 70.3,
          "y": 3.0,
          "z": 36.4
        }
      ]
    }
  ],
  "Remove code lock & Note code Drop(turrets can only be destroyed)": false,
  "Should players be allowed to loot the diesel from the engine during the event?": false,
  "Should the event start automatically(false if you only want manually start with HwtStart command": true,
  "Skip event if players are already at the Water Treatment Plant?": true,
  "Start locations for AutoTurrets": [
    {
      "x": -13.1,
      "y": 4.5,
      "z": -6.6
    },
    {
      "x": 5.2,
      "y": 9.5,
      "z": -11.2
    },
    {
      "x": -7.4,
      "y": 9.7,
      "z": -11.0
    },
    {
      "x": -8.0,
      "y": 9.3,
      "z": -0.7
    },
    {
      "x": 5.2,
      "y": 9.1,
      "z": -0.3
    },
    {
      "x": -14.8,
      "y": 5.2,
      "z": 28.3
    },
    {
      "x": 2.5,
      "y": 5.2,
      "z": 31.0
    },
    {
      "x": 35.5,
      "y": 5.2,
      "z": 14.3
    },
    {
      "x": 8.3,
      "y": 5.2,
      "z": -38.2
    },
    {
      "x": -39.6,
      "y": 4.5,
      "z": 26.7
    }
  ],
  "Start locations for Bradleys": [
    {
      "x": 19.4,
      "y": -0.1,
      "z": -6.1
    },
    {
      "x": -24.7,
      "y": -0.1,
      "z": -7.8
    }
  ],
  "Start locations for hackable Crates": [
    {
      "x": 1.8,
      "y": 0.0,
      "z": -3.5
    },
    {
      "x": 2.5,
      "y": 0.0,
      "z": -9.8
    },
    {
      "x": -4.7,
      "y": 6.0,
      "z": -2.2
    }
  ],
  "This is for special items you want added to the hackable crates outside of loot tables": [
    {
      "itemData": {
        "Random amount maximum:": 1,
        "Random amount minimum:": 5,
        "skin id for the item": 0,
        "The Item Id:": 0
      },
      "percentage chance for it to appear in a hackable crate (IE 30 = 30% chance)": 50
    }
  ]
}
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