BlackPlugin - это сообщество, где вы можете найти множество отличных утечек, завести новых друзей, участвовать в обсуждениях и многое другое. Зарегистрируйтесь бесплатно прямо сейчас!
{
"_Which loot table should this plugin use? 0 - Default, 1 - Alpha Loot, 2 - Other(Magic Loot, Better Loot)": 0,
"Allow turrets to be looted after they are disabled. (Each turret has an AK and full stacks of ammo)": false,
"Allow turrets to be looted if they are destroyed": false,
"Broadcast start message to players?": true,
"Controls how many NPCs will have the note on death (max 4).": 1,
"How long should the event go on for?(minutes)": 50,
"If this is true auto turrets will target and kill NPCs as well as players in the event area.": false,
"Maximum time between events(minutes):": 180,
"Minimum number of players before event will start": 4,
"Minimum time between events(minutes):": 60,
"Npc Settings": [
{
"NpcConfig": {
"Aim Cone Scale": 0.8,
"Attack Range Multiplier": 2.5,
"Belt items": [
{
"Ammo": "",
"Amount": 1,
"Mods": [
"weapon.mod.flashlight",
"weapon.mod.holosight"
],
"ShortName": "smg.mp5",
"SkinID (0 - default)": 0
},
{
"Ammo": "",
"Amount": 3,
"Mods": [],
"ShortName": "syringe.medical",
"SkinID (0 - default)": 0
},
{
"Ammo": "",
"Amount": 2,
"Mods": [],
"ShortName": "grenade.f1",
"SkinID (0 - default)": 0
}
],
"Chase Range": 100.0,
"Detect the target only in the NPC's viewing vision cone? [true/false]": false,
"Disable radio effects? [true/false]": true,
"Health": 125.0,
"Kit (it is recommended to use the previous 2 settings to improve performance)": "",
"Name": "Mercenary",
"Roam Range": 0.0,
"Scale damage": 1.5,
"Sense Range": 40.0,
"Should these NPCs still deploy if the codelock for the turrets is not enabled? [true/false]": false,
"Should this NPC be allowed to move? [true/false]": false,
"Should this NPC roam when not in combat? [true/false]": false,
"Speed": 7.5,
"Target Memory Duration [sec.]": 60.0,
"Vision Cone": 135.0,
"Wear items": [
{
"ShortName": "hazmatsuit_scientist",
"SkinID (0 - default)": 0
}
]
},
"Spawn Locations": [
{
"x": 3.9,
"y": -0.1,
"z": 4.2
},
{
"x": 1.8,
"y": -0.2,
"z": 3.2
},
{
"x": 9.6,
"y": -0.1,
"z": 3.0
},
{
"x": -19.8,
"y": -0.1,
"z": -3.0
},
{
"x": 20.3,
"y": -0.1,
"z": -14.2
},
{
"x": -16.9,
"y": 0.0,
"z": -22.6
},
{
"x": 0.5,
"y": 0.0,
"z": -20.9
},
{
"x": 15.4,
"y": -0.2,
"z": -1.2
},
{
"x": 22.3,
"y": -0.3,
"z": -57.1
},
{
"x": 18.3,
"y": -0.3,
"z": -56.6
},
{
"x": 19.2,
"y": -0.1,
"z": -60.8
},
{
"x": 22.3,
"y": -0.2,
"z": -61.4
},
{
"x": -27.6,
"y": -0.1,
"z": -58.1
},
{
"x": -27.2,
"y": -0.1,
"z": -55.0
},
{
"x": -27.5,
"y": -0.1,
"z": -52.8
},
{
"x": -29.6,
"y": -0.1,
"z": -53.4
}
]
},
{
"NpcConfig": {
"Aim Cone Scale": 0.8,
"Attack Range Multiplier": 2.5,
"Belt items": [
{
"Ammo": "",
"Amount": 1,
"Mods": [
"weapon.mod.flashlight",
"weapon.mod.holosight"
],
"ShortName": "lmg.m249",
"SkinID (0 - default)": 0
},
{
"Ammo": "",
"Amount": 3,
"Mods": [],
"ShortName": "syringe.medical",
"SkinID (0 - default)": 0
},
{
"Ammo": "",
"Amount": 2,
"Mods": [],
"ShortName": "grenade.f1",
"SkinID (0 - default)": 0
}
],
"Chase Range": 100.0,
"Detect the target only in the NPC's viewing vision cone? [true/false]": false,
"Disable radio effects? [true/false]": true,
"Health": 125.0,
"Kit (it is recommended to use the previous 2 settings to improve performance)": "",
"Name": "Mercenary",
"Roam Range": 0.0,
"Scale damage": 1.5,
"Sense Range": 40.0,
"Should these NPCs still deploy if the codelock for the turrets is not enabled? [true/false]": false,
"Should this NPC be allowed to move? [true/false]": true,
"Should this NPC roam when not in combat? [true/false]": false,
"Speed": 7.5,
"Target Memory Duration [sec.]": 60.0,
"Vision Cone": 135.0,
"Wear items": [
{
"ShortName": "scientistsuit_heavy",
"SkinID (0 - default)": 0
}
]
},
"Spawn Locations": [
{
"x": 8.5,
"y": 6.0,
"z": -5.7
},
{
"x": -0.4,
"y": 6.0,
"z": -14.6
},
{
"x": -8.5,
"y": 6.0,
"z": -13.5
},
{
"x": -14.5,
"y": 3.0,
"z": -3.8
},
{
"x": -14.4,
"y": 3.0,
"z": -14.6
},
{
"x": -11.1,
"y": 3.0,
"z": -17.4
}
]
},
{
"NpcConfig": {
"Aim Cone Scale": 0.8,
"Attack Range Multiplier": 2.5,
"Belt items": [
{
"Ammo": "",
"Amount": 1,
"Mods": [
"weapon.mod.flashlight",
"weapon.mod.holosight"
],
"ShortName": "smg.mp5",
"SkinID (0 - default)": 0
},
{
"Ammo": "",
"Amount": 3,
"Mods": [],
"ShortName": "syringe.medical",
"SkinID (0 - default)": 0
},
{
"Ammo": "",
"Amount": 2,
"Mods": [],
"ShortName": "grenade.f1",
"SkinID (0 - default)": 0
}
],
"Chase Range": 100.0,
"Detect the target only in the NPC's viewing vision cone? [true/false]": false,
"Disable radio effects? [true/false]": true,
"Health": 125.0,
"Kit (it is recommended to use the previous 2 settings to improve performance)": "",
"Name": "Mercenary",
"Roam Range": 0.0,
"Scale damage": 1.5,
"Sense Range": 40.0,
"Should these NPCs still deploy if the codelock for the turrets is not enabled? [true/false]": true,
"Should this NPC be allowed to move? [true/false]": false,
"Should this NPC roam when not in combat? [true/false]": false,
"Speed": 7.5,
"Target Memory Duration [sec.]": 60.0,
"Vision Cone": 135.0,
"Wear items": [
{
"ShortName": "hazmatsuit_scientist",
"SkinID (0 - default)": 0
}
]
},
"Spawn Locations": [
{
"x": 68.5,
"y": 0.0,
"z": 59.0
},
{
"x": 79.4,
"y": -0.2,
"z": 58.5
},
{
"x": 83.1,
"y": 6.0,
"z": 70.7
},
{
"x": 69.6,
"y": 6.0,
"z": 59.3
},
{
"x": 69.0,
"y": 6.0,
"z": 53.3
},
{
"x": 73.2,
"y": 2.9,
"z": 47.9
},
{
"x": 70.3,
"y": 3.0,
"z": 36.4
}
]
}
],
"Remove code lock & Note code Drop(turrets can only be destroyed)": false,
"Should players be allowed to loot the diesel from the engine during the event?": false,
"Should the event start automatically(false if you only want manually start with HwtStart command": true,
"Skip event if players are already at the Water Treatment Plant?": true,
"Start locations for AutoTurrets": [
{
"x": -13.1,
"y": 4.5,
"z": -6.6
},
{
"x": 5.2,
"y": 9.5,
"z": -11.2
},
{
"x": -7.4,
"y": 9.7,
"z": -11.0
},
{
"x": -8.0,
"y": 9.3,
"z": -0.7
},
{
"x": 5.2,
"y": 9.1,
"z": -0.3
},
{
"x": -14.8,
"y": 5.2,
"z": 28.3
},
{
"x": 2.5,
"y": 5.2,
"z": 31.0
},
{
"x": 35.5,
"y": 5.2,
"z": 14.3
},
{
"x": 8.3,
"y": 5.2,
"z": -38.2
},
{
"x": -39.6,
"y": 4.5,
"z": 26.7
}
],
"Start locations for Bradleys": [
{
"x": 19.4,
"y": -0.1,
"z": -6.1
},
{
"x": -24.7,
"y": -0.1,
"z": -7.8
}
],
"Start locations for hackable Crates": [
{
"x": 1.8,
"y": 0.0,
"z": -3.5
},
{
"x": 2.5,
"y": 0.0,
"z": -9.8
},
{
"x": -4.7,
"y": 6.0,
"z": -2.2
}
],
"This is for special items you want added to the hackable crates outside of loot tables": [
{
"itemData": {
"Random amount maximum:": 1,
"Random amount minimum:": 5,
"skin id for the item": 0,
"The Item Id:": 0
},
"percentage chance for it to appear in a hackable crate (IE 30 = 30% chance)": 50
}
]
}